Sound replay errors

Hello
I have a project containing single-select screens with lists of bird species. There are separate images and sound recordings for each species on each screen. When I open CyberTracker project, select a species and play the sound for that species, the correct call is played. However, if I select another species from either that screen or another screen in the same project, it does not play the correct call. It just plays the call of the first species. This means that in order to hear the correct call, I have to get out of CyberTracker and then get back in again. This is a new error and I am unable to fix it. Is there any advice about how I can fix this?
Eren

Hello Eren,
your observation is correct. I have similar project and can confirm that only the first chosen sound is played always. It’s an error since some versions. I have V3.534 and / 1.0.537. But I don’t know in which version it was correct.
Holger

Can someone share a sample project? I will take a look.

Justin, I will reduce the project to the relevant screens and send it. I hope the German will not disturb you.

By the way: it works on computer (Cybertracker Desktop).

And I’ve checked an older version of the project too (CT3.514) and it has the same problem. So I guess the error is not inside Desktop-Program.

Project: Vogelstimmen_Test.MDB https://www.dropbox.com/scl/fi/nmjxclznzkazhr6azk1fw/Vogelstimmen_Test.MDB?rlkey=ii5fq72d6nxieynjb8pkmzd4q&st=7s51bj54&dl=0

The QR-Code is for the original project, not for the test version
OriginalProject.

Here is the QR code for one of the recent projects (all of those have the same problem) but they were previously working fine, meaning that users could listen as many calls as they wished without having to shut down CyberTracker and open it again
Regards
Eren
image

Thanks, the fix will be in the next build.

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